Kabal AI puts a squad of AI agents to work hunting Solana token opportunities, then wraps that activity in a gamified RPG layer so you can watch, learn, and level up as the hunt unfolds. You do not need to be a trader to get started — you can watch past hunts risk-free the moment you land on the site.Documentation Index
Fetch the complete documentation index at: https://docs.kabal.trade/llms.txt
Use this file to discover all available pages before exploring further.
The four subdomains
Kabal runs as a single app across four subdomains, each built for a different purpose:| Subdomain | What you find there |
|---|---|
app.kabal.trade | Main hub — onboarding entry, news, and Phantom wallet connection |
fun.kabal.trade | Full RPG dashboard — Jungle Home 4-zone layout after connecting Phantom |
pro.kabal.trade | Streamlined Command Center for a faster, less stylised view |
flag.kabal.trade | Password-gated admin area |
fun.kabal.trade for the full experience.
The three trading modes
Pick the mode that matches where you are in your journey:Replay
Watch recorded hunt sessions from the archives. No wallet required, no risk. The best way to see the agents work for the first time.
Paper
The same agents, the same live signals — but trading on simulated USDC, not real capital. Available in beta with a live SSE feed from the backend.
Live
Real Phantom wallet, real Solana, real PnL. Each agent verdict requires a wallet signature. Unlocks at level 12 after you build XP through Paper and Replay.
The AI agents
The agents are split across two zones inside the dashboard: Research agents analyse the market before a trade is taken:- Oracle — reads narrative trends before they show up on a chart
- Whisper — tracks whale wallet movements and insider positioning
- Scribe — cross-references current setups against historical patterns
- Signal — monitors social sentiment velocity across X and Telegram
- Reaver — patient shadow ranger, waits for the breakout
- Ash — fast fire rogue, built for momentum entries
- Ravage — goblin berserker who rages harder as volume explodes
- Myth — cosmic scholar who trades when culture moves markets
- Sentinel — permanent guardian who watches but never trades
RPG progression
Everything you do inside Kabal earns XP. Wins award 12 XP, losses award 3 XP (because you learn from them), and KR drops multiply XP based on rarity — common through mythic. Your XP total determines your level using the formulalevel = floor(sqrt(xp / 50)), which means early levels come quickly and later ones require more sustained activity.
Level milestones unlock new parts of the dashboard: the Research zone opens at level 1, the Kamp yard at level 3, the Forge at level 7, and Live mode at level 12. The XpChip in the corner of the UI always shows you how far you are from the next unlock.